Friday, 31 January 2020

Session 4



Persuasive Technology basically focuses on how technology can be used and consciously designed to persuade users towards a particular course of action. One of its examples can be how websites have ranking systems based on the data they have collected on a particular product from previous buyers. Also, applications that help you track your daily food intake are also considered as a part of persuasive technology.

Autism is a developmental disorder and the people effected by it are assessed on spectrum aka Autism Spectrum Disorder (ASD). Some of them are highly functional rendering them physically and mentally capable to executing day to day tasks. Autistic people have a world of their own.

In order to persuade a child within a classroom, a teacher has to have credibility and reliability. Also, the attractiveness of a message source can also contribute towards behavioral change. For example, if a teacher shares her personal experiences then she will be able to come across as more reliable for the students. Credibility is further divided into two factors namely expertise and trustworthiness.

Fogg’s seven principles that can be used in bringing about a behavioral change are reinforcement, reduction, self monitoring, suggestion, surveillance, tailoring and tunneling. Fogg also built upon the concept of Kairos and proposed that messages will be more persuasive if they are delivered at the right time at the right place.

In order to ensure long lasting learning, teachers should practice scaffolding. In scaffolding, the teacher does not directly provide a student with answers, instead, he/she helps a student in getting to the answer through clues and guidance.  

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